Every spell, every house point, every time Hermione is right — drink. Works with all eight films.
A drinking game for watching any Harry Potter film. The triggers are tuned to the things the series does over and over: spells get cast, Snape glowers, Hermione is proven correct and somebody loses house points. Because the films run well over two hours, this one is built on sips rather than shots — you want to still be conscious for the third act.
Pick any film in the series, get everyone a drink they can nurse for two hours, and read the trigger list aloud before pressing play.
Take a sip whenever a spell is cast out loud.
Take a sip whenever someone says 'Harry Potter' using both names.
Take a sip whenever Hermione turns out to be right about something.
Take a sip whenever house points are awarded or taken away.
Take two sips whenever Snape appears from off-screen without warning.
Take two sips whenever Voldemort is referred to as 'You-Know-Who' or 'He-Who-Must-Not-Be-Named'.
Finish your drink when someone casts a spell from the Unforgivable Curses.
Split into four houses. Each house only drinks for its own members on screen — Gryffindor drinks the most, and everyone knows it.
Watch all eight films back to back. Switch to water for the odd-numbered ones or you will not make it past film four.
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Say his name three times and everyone drinks. The movie hands you the mechanic — you just have to survive it.
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Rum, obviously. Drink for every 'savvy', every sword fight, and every time Jack corrects someone about his title.