Classic Battleship with shots — call a coordinate, hit a ship, and your opponent drinks.
Battleshots is basically the legendary board game brought to the bar. Instead of drawing crosses, you place actual shot glasses on a grid. When your opponent hits your ship, you must drink the shot immediately and the ship is 'damaged'. The game requires steady nerves, a good deployment strategy, and a divider so you can't see each other's shots.
Each player draws a 6x6 grid (A–F, 1–6). Arrange 5 ships made of shots: 1x Aircraft Carrier (3 shots), 2x Destroyers (2 shots), and 2x Patrol Boats (1 shot). Total of 9 shots per side. Place a divider (box, backpack) between you so the opponent cannot see your fleet.
Flip a coin to determine who starts firing first.
The player calls out a coordinate (e.g., 'C3'). The opponent checks their grid.
Hit: If there is a shot glass on that field, the opponent calls out 'Hit!', drinks the shot, and removes it from the grid. The attacker fires again.
Miss: If the field is empty, the opponent calls out 'Miss!' and it is the second player's turn.
Sunk: Once all shots forming a single ship are finished, the player must announce 'Sunk!'.
Victory: The first player to sink the entire enemy fleet wins. The loser must drink all remaining shots left on their table as a penalty.
Mark a 'Mine' spot on your map. Whoever hits it must drink a shot from their own fleet.
In each turn, every player gets as many shots as they currently have ships left on the table.
Everyone holds a finger over the cup and guesses how many will stay. Guess right to get out; the last one drinks.
Keep a straight face while reading crazy sentences. Anyone who laughs drinks – and if nobody cracks, the reader drinks.